Showing posts with label Rant. Show all posts
Showing posts with label Rant. Show all posts

Friday, June 7, 2013

Evolve or Die

Ok, a little ranting here.

I see in the blogging community a lot of disenchantment and readiness to leave the game. Couple this with the recent loss of subscriptions and a game that is now an elder in the industry, we see a lot of discontent. I understand it, people will always have issues with game changes. I know I get irritated from time to time as well.

BUT! Evolve or die. The game as it is now, is very different from when it first came out 9 years ago. It had to in order to survive. Player bases change, the MMO culture has changed. Developers understand this and evolve the game in accordance with it's paying customers. That's business. I left other games with no hard feelings because I didn't like the direction the game took. Those games still have a following and still get profits without me. I am not offended. It is a business in the end no matter how individuals feel.

Recently we have seen changes in the pvp realms, and in the near future the raiding realms. The changes are not always easy to take, but they can be workable. How many old veterans remember when there was no cross server tech and had to wait for hours just to get into a single instance? I remember pre BC how hard it was leveling in greens and rarely seeing an instance, missing out on a lot of content. It's a lot easier now. The Flex system may give more people the opportunity to raid in a meaningful way. It does require a little work (god forbid that 4 letter word) of the player base to make acquaintances to build teams that meet when possible, but so what? Before he went to college, my son had created such a network of friends that he could fill any raid spot necessary to get a raid formed. This was due to his work. He knew that not everyone could be at a raid every time. Real life is real life. So he made his successes by doing a little leg work. In doing so he was a valued member of his guild and never had a raid canceled. That was because he felt that the game owed him nothing other than the opportunity of enjoyment. He did the work to make the game more enjoyable. This by the way while holding a 4.0 GPA in school, doing his chores and being productive. He wasn't lazy. No one told him to do this, he just did it.

What I'm getting at here is that by and large the game is there, but players need to work within the rule set or walk away. It's ok to walk away, but there are still so many opportunities out there to enjoy WoW.

It's time to evolve with the game. Run with the flow and see where it takes you. Keep an open mind, don't be stubborn. Give things a chance, you might be surprised. Yes there are times I bitch about mechanics. It's not that I'm opposed the the changes but just wish things would be tweaked to make them work better beyond theory.

This is my 2 cents for what it's worth.

Have fun out there!

Sunday, June 19, 2011

Micro transactions the the Haters I see

So a few days a go I was pretty proud of my new Spirit Lion mount. I enjoyed the hell out of it. It wasn't a game changer, but damned if I didn't hear a bunch of QQ on the server for it. I couldn't figure out why initially. Then I hopped over to Elfi's World and found this. Ahh so this wasn't the first time this happened. I didn't know as I didn't pay much attention when the Sparkle Pony hit the scene. I didn't really much like the sparkle pony so didn't bother to collect it. I was too busy doing other stuff anyhow to pay much attention. Now when the Lion showed up, I was pretty stoked, and I think a lot of people were too. Vas and Fyreuni over at Daily Quests had some good things to say with the help of Kelly Aaron's  fine artwork from WOW EH?. Though the commentary certainly sparked up a little controversy.

So what's the beef err kittyniption fits with all of this? Because someone wishes to spend a little of their money on a collector's piece it means they have no life? I have to wonder because more often than not I don't have the time to rep grind my life a way for some damned flyin lizard. Personaly I got other stuff to do involving the real life and I don't have the time to grind on boring rep runs. Is it a moral issue or evil corporation plot to steal your money? Doubt it, it isn't a critical item in the world of micro transactions. It is good business though. I am sure that Blizz made a ton of money off of this purely cosmetic mount. But you don't loose any content for not buying it. When Blizz announced the sale of the hippogriff hatchling everyone applauded them because they donated sales funds to the Japan disaster. Oh, so it's ok as long as they aren't making money and it makes the players feel as if they contributed to the real world in a significant way? Really? How come the players didn't just donate to the relief effort out of the kindness of their heart? How come they needed to get something in return and feel like they were being humanitarian? Isn't that a bit hypocritical? Don't get me wrong, the idea was very successful and it did help those poor folks in Japan. I think Blizz did an awesome thing there.

But why can't Blizz just make something that is a cosmetic affectation and get profit from it? They are in fact a business and are there to make money. That isn't a sin by the way. It's there for the collectors or those who want something a little different. To be honest on my Server (Emerald Dream) Horde side I don't see too many roaming around. I still feel a little unique.

Oh, and for those whining about content? Hmm Blizz since Cata has come out with remakes of old dungeons that I got a kick doing and can now look forward to doing again in a different way. They have been working to get The Firelands out with all kinds of cool new stuff to enjoy. They will continue to produce more interesting stuff in the future. But for the jaded ones out there that find all of this too annoying...QUIT. Go away. Don't make threats, just do it. Leave...bye. Stop whining like 10 year olds that are jealous over having to buy something that is purely cosmetic. That shows a total new level of jealoust because your not willing to pay beyond your monthly sub. Can't afford it? Get another job that pays better.

Ok, my rant for the day. You all have a wonderful day out there in Azeroth. I'll do the same.

Monday, May 23, 2011

What I wish Blizz would think about..

I love Azeroth. I enjoy exploring it. I love questing in it, and I super love the Battlegrounds even though no one ever listens to solid strategy on the Horde side anymore for PuG teams. But I think I am beginning to see why so many feel disenchanted by Cataclysm. Before I go on, no I aint leaving no Im not quitting. But I am understanding a few things.

See, I belong to the Emerald Dream Ser, supposedly an RP-PvP server. But PvP in the open world is really dead, and so are most of the cities around Azeroth. The only two exceptions to this rule are Stormwind and Orgrimmar. Everything got centralized to two main locations and getting to any dungeon is as easy as a simple click. The game stopped being a serious world experience. Oh sure you can explore and fly everywhere but the world became smaller and we dont see so many people any mroe. ITs not that they arent out there. Its that why bother to travel anywhere when you can do randoms to level up. Mats arent nearly in demand as they used to be (btw thats sampling across about 7 servers so far) so the need to go get them is pointless. Crafting has become a joke till end game so there isnt a reason to really bother making stuff because crafted gear with a few small exceptions is pretty subpar compared to what you get in randoms.

There isnt a reason to travel for most players anymore. Mind you I still love to explore and see the sights and often do when Im not actively engaged in battle. But the open world of pvp is dead. The fear and adrenaline is gone. As someone who plays on a pvp server I might run across some hapless opponent once every two weeks real time. There are know objectives anymore and this bothers me. I didnt mind that the world got turned upside down. I didnt mind that the mechanics changed. I minded that the game became 2 hub points and no sense of high adventure where there was actual risk.

In the effort to make the game accessable to the casual player, the game got dumbed down. IF Im out questing just to feel a little rush I need to take every 2 man+ or red quest just to get a little tingle of the fear factor. Otherwise its a grind.

The Cities - Once upon a time almost every city had activity. Even Silvermoon city though for less than noble purposes. When I was alliance I remember Ironforge being teaming with folks. I also remember the constant invasions from Horde, it was thrilling! But we dont want to be bothered with danger anymore I guess. I also remember when Onyxia would occasionally come in and rip Stormwind a new hole or three. Not anymore. See in the effort to appease the lazy and yes I will use lazy in this instance, Blizzard has been letting the world die slowly to become 2 small compartmentalized bubbles. In all of this I wish Blizzard would look at what they are doing. Ther is so much potential that is wasted. I mean why not just get rid of the other cities? We dont need them anymore really.

Ok, I'm ranting today. I admit it. I guess as much as I have been supporting WoW, I got to have my gripe sessions too. Its just a little depressing o feel always alone on a server with almost no interaction. And yes I do try. But most people are afk or dont want to bother. My guild is active, and I chat with them daily, been making good friendships too. But the world seems empty to me...depressing.

Friday, April 8, 2011

4.1 Call to Arms is Up in Arms...and I don't CARE

Really, PuGs in general Suck. There are asshole Tanks, Asshole Healers and asshole DPS. This whole Call to Arms deal was meant to get more tanks playing. Actually, I see alot of tanks out there. The good ones belong to guilds. Why? Because they get support, mentorship and a crew to run with on a regular basis that actually works as a team. Call to Arms is at it's core a mercenary plea so those solo non guilded folk have something to work for near the end game. It's not the lack of tanks, it's the lack of tanks wanting to deal with PuGers that don't want to work as a team and the costs of repairs vs rewards when they experience repeated wipes.

SOLUTION:
Get into a friendly low pressure guild that will help you learn your roles one way or another and support the class you have. If you are trying to ready yourself for raids, shop around carefully for a guild that will actually support your goals as you support theirs. Stop being the loner, it doesn't work that way. In the end, the more you whine about oooh I can't get into heroics because no one wants to tank...sucks to be you. You might want to look yourself in the mirror and ask yourself why you can't get into a guild that will support you.


On the same token, Raiding guilds, I see so many of you claiming your Raid teams are falling apart, yet you won't lift a finger to raise new blood into your ranks. If they aren't the elite, you don't care for them or about them. Got it, there are bad players out there, put them on the B and C squads. Train them up. Don't let them get sloppy habits. Recruit new blood in that aren't Raid ready and train them. Doing so is an investment of time, but worth it in the end. So elitist raiding guilds, you are just as guilty for your own downfall.

And now I can here the screams of indignation....

Mhorgrim! Your an asshole! You might be right, but you see, most of what I am seeing is people who won't take responsibility for their own stupidity and try to correct it. This may mean raising a new toon on a different server after finding a guild out there that actually meets your needs. Don't want to loose your hard worked toon? Ok, create a low lv alt and scout out guilds and then bring your badass toon over via paid tranfer. Maybe you need to look at a guild you can grow with that may not have the uber achievements but have supportive folks that have like minds for the future. But Mhorgrim, I want to be on a world first team....dude if that's all your life is, you got no life. End content is just that...the end. Once you've done it there isn't anything left. If it is the only thing that floats your boat, find a kick ass guild, apply to them and show them you are worthy of being on a raid team like that. Personally I find that way too much a hassle, I prefer to go on a drunken streak of mayhem and at least have fun in the game. 

To the nay-sayers of the Call to Arms....DO SOMETHING ABOUT IT! STOP WHINING! Be responsible. Be respectful to one another regardless of your classes and work as teams. If you can't or won't do this, you deserve what you get from this mess. Personally, I am a tank by trade, but I don't pug. I don't have to. I have a small but friendly guild that actually supports me and that I am growing WITH instead of hopping onto the coat tails. I get the instances I want when I want. I have a solid team of players that assist me and mentor technique as well. If your guild doesn't do that, go find another. Stop being a sycophant to guilds that demand but won't give aside from the opportunity to go on their raids their way. I don't play that way cuz I'm nobodies bitch. I still enjoy the game.

Wednesday, March 23, 2011

Herds of Cats, And it's ALL BLIZZ's FAULT!!!!

Not Really.
I hear allot of complaining back and forth from forums to Blogs about how Blizz just isn't catering to individual needs. Here are some thoughts for ya as I really wish I had a scotch in hand rather than a bottle of water at work. First and foremost, no matter what the game developers at Blizz do, there will be an outcry of righteous indignation about how the Dev team has totally sold out the game. Outcries will continue about how the game is a total epic fail. But umm...wait. On any given server there are probably between 4k - 8k players. Now, I forget how many servers there are...but umm the game ain't dead. So, in the bottom line of things, they must be doing something right. Understand Blizz created the gaming model upon a theme park business strategy. Pure and simple. There is a little something for everyone. But the game won't be EVERYTHING TO EVERY INDIVIDUAL! Keep that concept in mind friends and neighbors. Understand the concept that the game will evolve and maybe not in the direction you want it to. That happens. Understand no game created was meant to have the top of the player list forever. BUT, even when a game looses it's lifespan, there will still be enough players to support the game itself. Proof in this is the fact that EQ1 and 2 have still been pumping out content patches and have a small but loyal player base. DAOC still does this as well, matter of fact last year they finally added into their graphics more realistic water graphics. SWG still enjoys a small but active community and they throw out content patches every few months as well. Age of Conan even though their dev team hasn't really done any major content patches in the last few months still has a lively but small community, enough to support the game itself. Almost every MMO out there still has a dedicated small amount of people who still play....well maybe not Aeion...I kid I kid.

My point is, I hear the moans and lamentations of how Cata is the doom of WoW. Folks, it's not. It might be the doom of YOUR play experience. This is ok. You weren't meant to play it forever. Do what good pro sports players do...bow out while your still on top. Find another MMO. Or, just bask in the twilight of your uberness.

Look, I came back for the lore and a world messed up. I love instances. People sometimes think they are easy. Well, ya if you are running around in your BOA gear, didn't transfer a ton of gold to an alt to level. Yes that is easier. You know when I was leveling my warrior and last month he was still in his low 30's my guild and I consistently tried to not hit instances AT level, but made sure they were orange or red to us to feel a bit of heat on us. We tried very non orthodox methods of our five mans to see if we could pull it off like 4 hunters and a holy pally. Didn't always work, lotsa times we died, but it was fun again because we challenged ourselves. We got to play the classes WE wanted to play for FUN.

I understand the Raider's point of view in that I have seen, Tobold put out some excellent points himself. But I also see allot of elitism out there. Since our guild is still short of 3 people for a ten man, we haven't really gotten into raiding as yet. So, one of my friends goes out and studies his ass off about a specific raid that his gear score would at least allow entry. Hmm..he was rebuffed and kicked so fast his head spun. Elitism. Not, hey...you studied, this is the way we do it, we'll give ya a shot and if it doesn't work out, then goodbye. Raiders are very skilled people. I admire the hardcore ones. But honestly, once you beat the bosses, what's left? Time to move on.

Casual players cry because Waah, Raids are too tough. Ok, so Blizz developed a few 5 mans maybe some heroics. Stop complaining. You got what you wanted.

PvPers cry when the Class of the Month gets nerf batted or one class gets favored ( Warrior Arms + Colossal Smash = pink spray across the BG). Nobody is always going to get what they want. Wait till that one gets nerfed, the Warrior community will be in tears.

RPers which actually are a very vocal minority feel as though there isn't enough to capture their attention, or that after Cata their perfect world of fun is umm...dead and the magic is lost.

Ya...Herding cats. Blizz does all that it can to keep content out there and still is, regardless of your thoughts the most played mmo out there. But no one wants to concede they do what they can to appease everyone, not just a niche crowd. They updated their graphic but I hear QQ about the cartoonishness. Ladies and Gentlemen the game was created so that you didn't need a damned AI driven rig from the 24th century to play. It's meant so everyone can have some fun.

Personally, I do still have fun. I rotate my needs between farming, crafting, getting raid ready, PvPing, RPing and umm fishing for shits and giggles. But if you came to focus on just one little thing, you may get bored real quick. Think on this, if you payed 50 or 60 bucks to go to Disney land because you loved their Haunted House ride. Would only only go to the haunted house repeatedly? If so, you got more focus than I. Nope, for my 50 bucks I want to see EVERY ride...well almost every ride, the tea cup one was only fun when my daughter was 4 years old. But I want the full experience and I damned sure can't get all of it in one day and still have a fun time. Is an MMO any different? My theory is that it's not. Also remember the dev's are trying to improve game play as much as they can. It takes time so try a little patience.

Before you guys scream I'm a fanboi, the only reason I left Age of Conan was that the content became super stale. Ony 4 BG's, 3 major raids and a pvp system that changed from skill to strictly gear. I loved Age of Conan. The Hyborian word was vibrant, deadly and seductive. Player Cities were the absolute bomb! Having a special underground guild hall where you could duel your buddies or or kick back with the super RPness was awesome. Terrain that was actually useful for fighting from!  There are allot of things I missed about that game, but I left when I felt it was time to return to WoW. My point here is that if you aren't having fun, walk away. Stop wasting your free time and your hard earned money. If Rift turns you on, go for it! Enjoy a new world! But the bitching and crying...it doesn't solve a damned thing.

Cold and Cruel? Maybe, but I won't lie and I don't kiss up to anyone. For me, I'm still having a ton of fun exploring, finding new lore and enjoying all the other diverse parts of Azeroth. Stop blaming the dev's whoa re just trying to balance catering to you the player base, and then the investors that provide their advancement capitol and finally the Company that provides THEIR paycheck to pay bills etc. You're not the only one out there, nor are you the center of the universe.

Those who honestly get what I'm saying, thank you. Have a great day and Happy hunting out there in Azeroth!!

Tuesday, March 22, 2011

Burn out...HorseShit!

Hitting the Blogs left and right for WoW I here allot of people talk about Raid Burn out (both leader and follower), Guild Burn out, or Game Burn out. It gave me a bit to chew on and think about. WoW has a following of extremely loyal, some say fanatical followers. Yet even the most rabid follower becomes shall we say War weary. Why is this? I have some theories, many will not be liked but I point them out for discussion and debate.

Raid Leader/Raid member Burnout:
Progression has become allot tougher. Even one misstep gets a repeated wipe and it gets uglier with costs etc. Minimal returns for maximum effort. It ain't easy especially with the sharp ended learning curve. Mechanics has changed significantly as well. Timing of dps, heals aggro tables are no easy shot by any means. Progression Raid guilds get real edgy when competing for server leaders and or world firsts. It wasn't meant to be easy.

Personal Opinion - If Raiding is ALL you do, yes burnout will come deadly quick. You gear, you heroic instance, you fast lv toons, you farm like a fool for enchants/upgrades etc. This becomes almost a full time job unto itself...but your paying to work. With tougher mechanics and raider performance coming into question, this becomes an eSPORT. Superbowl or WorldSeries for real world sports is what it is and paid for. Athletes train up for their games, so do WoW Raiders. Being a Pro vs bush league is two different worlds. So why get burnt out? I mean Pro football players or base ball players don't. Couple of things here, Raiders don't get PAID for what they do. There isn't a real tangible worth for their hard work. Raidleaders have a thankless job and ultimately responsible like a team coach on success or failure of the guild as a whole. Since there isn't any tangible reward, burn out and unhappiness for failure becomes rampant as the self worth of being in a top raid team or lead position becomes a reflection of real world self worth. So when you fail or bust your ass for weeks on end but get nothing for it save for a few pieces of gear or worst case get canned from the raid team, this becomes grueling and mind breaking.

Guild Burn out - Been with the same crew for years. They are like both family and friends. You spend hours and hours chatting or working together. But the little shit starts to irritate you. Things you could deal with before become serious items that piss you off. Doesn't matter if it's pvp, pve, rp, social...whatever. People will begin to irritate you and then you don't want to deal with drama or issues.

RP Burnout - All the world's a friggen stage! I think RPers are pretty cool...when they are not being selfish pricks and godmoding pieces of crap. Hey, I love RP I'm not bagging the concept...but allot of the people. Drama starts somewhere, if said person is'nt at the center of the story...either they mope, pout, cause un necessary drama or cause mayhem in a plot simply to become the center of attention. Hmm, a GM would get burnt out REAL quick on that. People want to have fun, not make work out of creating a damned story. Learn from it.

Personal Opinion: Storylines can be incredible. But drama in general is VERY VERY emotionally draining, especially when one is pixel acting it out beyond the normal read lore and quest and move out. Some people are outright psychic vampires, feeding off of emotional output from others. In some quarters this phenomena is known as a Drama Queen or Diva syndrome. Psychic vampires are really out in force right now in the game since the world of Azeroth has been sundered. Lore hounds scream about additions to lore, this is also a form of psychic vampirism. Didn't happen because Blizz broke lore canon. Yeah whatever dude, just enjoy the damned game. But, these psychic vampires drain possible fun RP scenarios and create total massive RP burnout.

Cataclysm Burnout - Shell shock....My world completely went upside down and I didn't like what happened to me or my happy world...... PTSD of the video game...I KID I KID!!! God knows I don't want someone quoting me saying that WoW caused PTSD.

Personal Opinion - I dunno here, if you don't like a game don't pay for it and stop whining about it. Go play something else.


There are several methods of dealing with this burn out without creating a massive wall of text about your woes and creating unnecessary drama across the gaming world. Really, forums are already filled with that crap. Simply take a break dammit. It's no big deal. Really, let some new blood in and go do something for fun.
1. A quick remedy if you don't like to explore other MMOs is really simple, reroll and start from square 1 and while your at it, READ the Damned quests! Storylines do in fact raise up across the board...well with the exception of the Blood elves, those poor bastards got the short end of the stick in new questlines.

2.Better yet, reroll on a totally different server to meet new people for social needs/ a new guild.

3. Try a different class and raise them up.

4. Try a different aspect of WoW.  Raider are ya? Great! Try PvP for awhile. RPer? try doing ALL of the Crafting that can be done. PvPer..Try Raiding! Try exploring! Become an altiholic! Try SOMETHING! If you aren't a part of the solution, you are a part of the problem.

But you say, these aren't working for me. I love the game. I love my friends, but the magic isn't quite there. Ok, tell your friends you are taking a break. Stop playing for 4-8 hours every day. Read a book, go out to a movie. Watch TV. Go to the Gym. Go to a nightclub. Go camping. Go do something to take a couple days off. Still not enough? Take a break and go play a different MMO for awhile. Try two or three different ones on trial basis. See what you really loved about WoW or really hated. Maybe you'll move on to a different game for good. This is ok, people do change, I promise. Point in fact, it's healthy. I'm seeing too many people bitch about WoW Cata like they are an old married couple..but to the GAME! Hell, stop playing mmo's altogether for a couple months and go play single player/FPS/RTS for awhile. Get fresh perspectives.

Here is something some people may be totally objectionable to think about: Maybe you are afraid you will loose your self worth and identity if you leave the game. You won't, it will simply transform into something new. Maybe you think WoW is the only world you feel comfortable in. STOP IT! You are a friggen human being! Go try something different, take a road trip across America for a couple of weeks with nothing more than the clothes on your back. Challenge yourself with something in the REAL WORLD.
I can hear it now:
"Easier said than done you self sanctimonious prick!"  (I am not self sanctimonious, but I am an arrogant prick)
"I don't have money for that! (see below)
"I have a job I can't leave! (Bullshit, unless you are in the military where you are under a serious obligation)

You won't know till you try though. For the record I have travelled extensively. Mostly on business but I've wandered quite a bit too. I once took a trip across America on a bus with nothing more than a dinner from Burger King and 10 bucks in my back pocket. But for the love of the gods, do something for once to make yourself happy.

With all of that, I wish everyone well, I hope that all their endeavors bring them satisfaction and above all, a tranquil mind.

Wednesday, March 16, 2011

Rant Moment

Originally I was going to talk about my pvp druid today, however I saw an article that got me all fired up. So, MMO Melting Pot as well as BBB brought up the topic of dealing with sloppy techniques and  crap attitudes in  low level instances .
 . Here is my thoughts on this:

I am seeing both sides give issues. People from ALL classes often wish to RUSH RUSH RUSH instead of practicing thier craft within the Trinity. I've watched my wife who is a competent healer get ignored by tanks who don't listen to her /oom broadcast. I've seen healers who panic over heal and burn aggro away from tanks, I've seen hunters pull mob's before the tank can even grab 1 GCD. Even with heavy handed use of macro sets this happens. The idea of teamwork has gone out the window because often players who Don't know each other, DONT care. Simple concepts such as watching your aggro threats, having that cute little Omen addon to practice for the heavier hitting instances are thrown out the window. I have two macros for party chat to let people know to wait for tank and healer and also for LOS pulls because somehow people have forgotten what those are as well. I hate it when my target markings get ignored. The excuse I get? "We ain't in ICC Heroics man..chill!"

I would chill, if I could trust the teams I'm with to act with just a slight modicum of professionalism. Instead it's like instance 101 training and babysitting for every pug we've been in. My wife hates it as a healer when I don't run tank because I always wait to make sure the party is ready for the next hit. I hate it when other people burn all their mana over healing and burning my aggro CDs because they aren't timing the damage spikes and coordinating their healing. As to DPS, some are smart, most are ass hats. I've run into both. Yes this is my Bitch session, I don't care. My real point is, how do you learn your class or learn to work with other classes when in fact you bullshit your way through instances? There is a saying "you fight as you train'. So ya, you may be awesome on one class in raids, but bringing up a new class it's important to understand their relationship with other classes and how their skills work both at low level and high level. For raiders trying to speed bag their alts up, get your guildees to do quick runs.

But then there are the "others" who simply don't want to listen. I expect mistakes in an instance. I expect sudden lag spikes between team members or the periodic DC. I expect people at low levels to forget food and water. I expect someone to occasionally over aggro. But because you'll almost never have to work with the same people in PUG again, attitudes go to shit. It's funny as my wife and I leveled together in instances, we would always offer to the good runners a spot to stay on till the next queue. 90% of the time we would have between 2-3 hangers on when they understood that the pace would be steady, not rushed. Attacks would be planned and rarely would we wipe with that pace line.

I'm no expert, and many times I would ask for assistance in attack planning for different bosses or a room with a shit load of casters. But basic tactics keep getting ignored. Things like, dps stand behind the mob to burn down quicker and avoid any parry or block. Healers knowing their average and crit heals, coordinating their time based upon what damage the tank receives. Tanks watching thier caster's mana and knowing when to pop their GCD's to best effect even at low levels or knowing when to best LoS pull vs. a charge. People have forgotten or don't care and it makes it harder for everyone.

Anyways, I'm hoping that as old hat as the lowbie instances are for many, that they remember to be courteous and work as a team. It makes instance easier to get through and more enjoyable. Anyways, for the time being, happy hunting out there.