Showing posts with label Gameplay. Show all posts
Showing posts with label Gameplay. Show all posts

Tuesday, May 3, 2011

Walking in Two Worlds

Over the last week I have been working both on my alliance main as well as my Horde Main...on two different Servers. Some may view this as a bit of regular altiholism, and to be sure it is in part. But each one serves a specific purpose along with their coterie of alts that are support crew so to speak. Because they are on different servers they belong to different guilds. This becomes somewhat of a challenge as I have friends with my original Alliance toons and then I am making very fast friends with my horde toon. Both side have players that are of like mind, have a military background which makes it easier for me to integrate, and have couples whom play (though less so with my alliance friends of late). It's not like either side is competing with me. But I like to switch out back and forth between the two worlds as it keeps my worlds fresh.

For the Alliance - My main dabbles here and there for pvp, but for the most part he peacefully rolls through quests and dungeons with his support crew making sure money is being made. He is a tank by trade and always looking for the next upgrade or blacksmithing recipe. Of course now that he is just shy of 85 (about 5 mill XP to go) it is harder to keep him up in gear. The down side is that many of my comrades in that guild are ramping up to go over seas....the guild is kinda quiet of late.

For the Horde - Ahh Grimnhak you old devil! Crazy hunter in the BGs and cash master when roaming about! You don't get much in the way of guild rep as being someone else's minion (questgivers) never really enticed you. But hear the call of battle? Oh its on win or loose, lets see how many die before you fall eh? Your new found family is like a brotherhood. But there never seems to be any pressure, just good times and go out and hack your way to glory! But you have such a long road ahead of eh? At just 45, its a bit rough out there when the majority of your new brothers in arms are doing the high level raids and such.

See, both are fun, they do have a support staff that I dabble with as well. But I walk between two worlds. I enjoy both sides with all their rich and illustrious lore. Ech ahs it's own purpose in mind and both sort of have a formulated history in the back of my mind. I know many are wondering when in hell am I gonna ever get to 85, get serious about end content and get raiding. To tell the truth, I don't know, there is too much of the world to explore yet with to many things I need to try out yet. I enjoy variety, I also like trying new things in different ways that may not normally be seen as correct. I love diversity, it makes it for a slower pace of leveling but I get to learn so much about other classes and races.  There are so many stories to be dreamed of and so many lives to hop into. Even when I am on a weeknight and have maybe an hour or two. I love to immerse myself into the persona of my pixel hero.

So, for today I am content that while I will be very late in being the end content killer that so many others are, I still have so much to do and explore that WoW keeps me enchanted. Even old places where I might have forgotten a quest or two bring me a bit of different outlook on things. I wonder, how many out there also switch back and forth, looking at the different perspectives between Horde and Alliance, trying both out and experimenting? It would be interesting to see who out there does this and why. Till then Azeroth, Good luck out there and Happy hunting!

Wednesday, March 23, 2011

Herds of Cats, And it's ALL BLIZZ's FAULT!!!!

Not Really.
I hear allot of complaining back and forth from forums to Blogs about how Blizz just isn't catering to individual needs. Here are some thoughts for ya as I really wish I had a scotch in hand rather than a bottle of water at work. First and foremost, no matter what the game developers at Blizz do, there will be an outcry of righteous indignation about how the Dev team has totally sold out the game. Outcries will continue about how the game is a total epic fail. But umm...wait. On any given server there are probably between 4k - 8k players. Now, I forget how many servers there are...but umm the game ain't dead. So, in the bottom line of things, they must be doing something right. Understand Blizz created the gaming model upon a theme park business strategy. Pure and simple. There is a little something for everyone. But the game won't be EVERYTHING TO EVERY INDIVIDUAL! Keep that concept in mind friends and neighbors. Understand the concept that the game will evolve and maybe not in the direction you want it to. That happens. Understand no game created was meant to have the top of the player list forever. BUT, even when a game looses it's lifespan, there will still be enough players to support the game itself. Proof in this is the fact that EQ1 and 2 have still been pumping out content patches and have a small but loyal player base. DAOC still does this as well, matter of fact last year they finally added into their graphics more realistic water graphics. SWG still enjoys a small but active community and they throw out content patches every few months as well. Age of Conan even though their dev team hasn't really done any major content patches in the last few months still has a lively but small community, enough to support the game itself. Almost every MMO out there still has a dedicated small amount of people who still play....well maybe not Aeion...I kid I kid.

My point is, I hear the moans and lamentations of how Cata is the doom of WoW. Folks, it's not. It might be the doom of YOUR play experience. This is ok. You weren't meant to play it forever. Do what good pro sports players do...bow out while your still on top. Find another MMO. Or, just bask in the twilight of your uberness.

Look, I came back for the lore and a world messed up. I love instances. People sometimes think they are easy. Well, ya if you are running around in your BOA gear, didn't transfer a ton of gold to an alt to level. Yes that is easier. You know when I was leveling my warrior and last month he was still in his low 30's my guild and I consistently tried to not hit instances AT level, but made sure they were orange or red to us to feel a bit of heat on us. We tried very non orthodox methods of our five mans to see if we could pull it off like 4 hunters and a holy pally. Didn't always work, lotsa times we died, but it was fun again because we challenged ourselves. We got to play the classes WE wanted to play for FUN.

I understand the Raider's point of view in that I have seen, Tobold put out some excellent points himself. But I also see allot of elitism out there. Since our guild is still short of 3 people for a ten man, we haven't really gotten into raiding as yet. So, one of my friends goes out and studies his ass off about a specific raid that his gear score would at least allow entry. Hmm..he was rebuffed and kicked so fast his head spun. Elitism. Not, hey...you studied, this is the way we do it, we'll give ya a shot and if it doesn't work out, then goodbye. Raiders are very skilled people. I admire the hardcore ones. But honestly, once you beat the bosses, what's left? Time to move on.

Casual players cry because Waah, Raids are too tough. Ok, so Blizz developed a few 5 mans maybe some heroics. Stop complaining. You got what you wanted.

PvPers cry when the Class of the Month gets nerf batted or one class gets favored ( Warrior Arms + Colossal Smash = pink spray across the BG). Nobody is always going to get what they want. Wait till that one gets nerfed, the Warrior community will be in tears.

RPers which actually are a very vocal minority feel as though there isn't enough to capture their attention, or that after Cata their perfect world of fun is umm...dead and the magic is lost.

Ya...Herding cats. Blizz does all that it can to keep content out there and still is, regardless of your thoughts the most played mmo out there. But no one wants to concede they do what they can to appease everyone, not just a niche crowd. They updated their graphic but I hear QQ about the cartoonishness. Ladies and Gentlemen the game was created so that you didn't need a damned AI driven rig from the 24th century to play. It's meant so everyone can have some fun.

Personally, I do still have fun. I rotate my needs between farming, crafting, getting raid ready, PvPing, RPing and umm fishing for shits and giggles. But if you came to focus on just one little thing, you may get bored real quick. Think on this, if you payed 50 or 60 bucks to go to Disney land because you loved their Haunted House ride. Would only only go to the haunted house repeatedly? If so, you got more focus than I. Nope, for my 50 bucks I want to see EVERY ride...well almost every ride, the tea cup one was only fun when my daughter was 4 years old. But I want the full experience and I damned sure can't get all of it in one day and still have a fun time. Is an MMO any different? My theory is that it's not. Also remember the dev's are trying to improve game play as much as they can. It takes time so try a little patience.

Before you guys scream I'm a fanboi, the only reason I left Age of Conan was that the content became super stale. Ony 4 BG's, 3 major raids and a pvp system that changed from skill to strictly gear. I loved Age of Conan. The Hyborian word was vibrant, deadly and seductive. Player Cities were the absolute bomb! Having a special underground guild hall where you could duel your buddies or or kick back with the super RPness was awesome. Terrain that was actually useful for fighting from!  There are allot of things I missed about that game, but I left when I felt it was time to return to WoW. My point here is that if you aren't having fun, walk away. Stop wasting your free time and your hard earned money. If Rift turns you on, go for it! Enjoy a new world! But the bitching and crying...it doesn't solve a damned thing.

Cold and Cruel? Maybe, but I won't lie and I don't kiss up to anyone. For me, I'm still having a ton of fun exploring, finding new lore and enjoying all the other diverse parts of Azeroth. Stop blaming the dev's whoa re just trying to balance catering to you the player base, and then the investors that provide their advancement capitol and finally the Company that provides THEIR paycheck to pay bills etc. You're not the only one out there, nor are you the center of the universe.

Those who honestly get what I'm saying, thank you. Have a great day and Happy hunting out there in Azeroth!!

Tuesday, March 22, 2011

Burn out...HorseShit!

Hitting the Blogs left and right for WoW I here allot of people talk about Raid Burn out (both leader and follower), Guild Burn out, or Game Burn out. It gave me a bit to chew on and think about. WoW has a following of extremely loyal, some say fanatical followers. Yet even the most rabid follower becomes shall we say War weary. Why is this? I have some theories, many will not be liked but I point them out for discussion and debate.

Raid Leader/Raid member Burnout:
Progression has become allot tougher. Even one misstep gets a repeated wipe and it gets uglier with costs etc. Minimal returns for maximum effort. It ain't easy especially with the sharp ended learning curve. Mechanics has changed significantly as well. Timing of dps, heals aggro tables are no easy shot by any means. Progression Raid guilds get real edgy when competing for server leaders and or world firsts. It wasn't meant to be easy.

Personal Opinion - If Raiding is ALL you do, yes burnout will come deadly quick. You gear, you heroic instance, you fast lv toons, you farm like a fool for enchants/upgrades etc. This becomes almost a full time job unto itself...but your paying to work. With tougher mechanics and raider performance coming into question, this becomes an eSPORT. Superbowl or WorldSeries for real world sports is what it is and paid for. Athletes train up for their games, so do WoW Raiders. Being a Pro vs bush league is two different worlds. So why get burnt out? I mean Pro football players or base ball players don't. Couple of things here, Raiders don't get PAID for what they do. There isn't a real tangible worth for their hard work. Raidleaders have a thankless job and ultimately responsible like a team coach on success or failure of the guild as a whole. Since there isn't any tangible reward, burn out and unhappiness for failure becomes rampant as the self worth of being in a top raid team or lead position becomes a reflection of real world self worth. So when you fail or bust your ass for weeks on end but get nothing for it save for a few pieces of gear or worst case get canned from the raid team, this becomes grueling and mind breaking.

Guild Burn out - Been with the same crew for years. They are like both family and friends. You spend hours and hours chatting or working together. But the little shit starts to irritate you. Things you could deal with before become serious items that piss you off. Doesn't matter if it's pvp, pve, rp, social...whatever. People will begin to irritate you and then you don't want to deal with drama or issues.

RP Burnout - All the world's a friggen stage! I think RPers are pretty cool...when they are not being selfish pricks and godmoding pieces of crap. Hey, I love RP I'm not bagging the concept...but allot of the people. Drama starts somewhere, if said person is'nt at the center of the story...either they mope, pout, cause un necessary drama or cause mayhem in a plot simply to become the center of attention. Hmm, a GM would get burnt out REAL quick on that. People want to have fun, not make work out of creating a damned story. Learn from it.

Personal Opinion: Storylines can be incredible. But drama in general is VERY VERY emotionally draining, especially when one is pixel acting it out beyond the normal read lore and quest and move out. Some people are outright psychic vampires, feeding off of emotional output from others. In some quarters this phenomena is known as a Drama Queen or Diva syndrome. Psychic vampires are really out in force right now in the game since the world of Azeroth has been sundered. Lore hounds scream about additions to lore, this is also a form of psychic vampirism. Didn't happen because Blizz broke lore canon. Yeah whatever dude, just enjoy the damned game. But, these psychic vampires drain possible fun RP scenarios and create total massive RP burnout.

Cataclysm Burnout - Shell shock....My world completely went upside down and I didn't like what happened to me or my happy world...... PTSD of the video game...I KID I KID!!! God knows I don't want someone quoting me saying that WoW caused PTSD.

Personal Opinion - I dunno here, if you don't like a game don't pay for it and stop whining about it. Go play something else.


There are several methods of dealing with this burn out without creating a massive wall of text about your woes and creating unnecessary drama across the gaming world. Really, forums are already filled with that crap. Simply take a break dammit. It's no big deal. Really, let some new blood in and go do something for fun.
1. A quick remedy if you don't like to explore other MMOs is really simple, reroll and start from square 1 and while your at it, READ the Damned quests! Storylines do in fact raise up across the board...well with the exception of the Blood elves, those poor bastards got the short end of the stick in new questlines.

2.Better yet, reroll on a totally different server to meet new people for social needs/ a new guild.

3. Try a different class and raise them up.

4. Try a different aspect of WoW.  Raider are ya? Great! Try PvP for awhile. RPer? try doing ALL of the Crafting that can be done. PvPer..Try Raiding! Try exploring! Become an altiholic! Try SOMETHING! If you aren't a part of the solution, you are a part of the problem.

But you say, these aren't working for me. I love the game. I love my friends, but the magic isn't quite there. Ok, tell your friends you are taking a break. Stop playing for 4-8 hours every day. Read a book, go out to a movie. Watch TV. Go to the Gym. Go to a nightclub. Go camping. Go do something to take a couple days off. Still not enough? Take a break and go play a different MMO for awhile. Try two or three different ones on trial basis. See what you really loved about WoW or really hated. Maybe you'll move on to a different game for good. This is ok, people do change, I promise. Point in fact, it's healthy. I'm seeing too many people bitch about WoW Cata like they are an old married couple..but to the GAME! Hell, stop playing mmo's altogether for a couple months and go play single player/FPS/RTS for awhile. Get fresh perspectives.

Here is something some people may be totally objectionable to think about: Maybe you are afraid you will loose your self worth and identity if you leave the game. You won't, it will simply transform into something new. Maybe you think WoW is the only world you feel comfortable in. STOP IT! You are a friggen human being! Go try something different, take a road trip across America for a couple of weeks with nothing more than the clothes on your back. Challenge yourself with something in the REAL WORLD.
I can hear it now:
"Easier said than done you self sanctimonious prick!"  (I am not self sanctimonious, but I am an arrogant prick)
"I don't have money for that! (see below)
"I have a job I can't leave! (Bullshit, unless you are in the military where you are under a serious obligation)

You won't know till you try though. For the record I have travelled extensively. Mostly on business but I've wandered quite a bit too. I once took a trip across America on a bus with nothing more than a dinner from Burger King and 10 bucks in my back pocket. But for the love of the gods, do something for once to make yourself happy.

With all of that, I wish everyone well, I hope that all their endeavors bring them satisfaction and above all, a tranquil mind.